From 2 weeks
Prototype fast; full release in 1–3 months.
Games
Arcades mean simple gameplay, instant engagement and viral potential. Browser and phone games launch in one click and hold players from the first seconds. We build HTML5/Canvas games, mobile arcades, hyper-casual and mini-games — from prototype to release. Across Russia, prototype in 1–2 weeks.
from ₽150,000
Price fixed in the contract. iOS/Android port from ₽80,000. Support from ₽15,000/month.
Fast prototype, clear pricing, full cycle from game design to publish.
Prototype fast; full release in 1–3 months.
Clear quote before start, fixed contract price.
One game for browser, iOS and Android.
Remote delivery with demos at each stage.
Game design, art, audio, leaderboards, monetization, publishing.
From classic arcades and hyper-casual to Telegram Mini Apps and brand promos.
Runners, jumpers, mazes, snake, tetris, breakout, platformers, endless runners.
One–two button mechanics: taps, swipes, drag&drop for viral traffic and ads.
Match-3, sudoku, crosswords, find-the-difference, brain teasers.
Timing games, clickers, aim trainers and attention challenges.
Football, basketball, golf, billiards, tennis, bowling, darts.
Farms, cafés, shops, pets and tycoons with simple controls.
2-player, PvP, ranked matches, tournaments and realtime sync.
Interactive games for campaigns, contests, events and loyalty.
Learning arcades, quizzes and trainers for kids and adults.
Telegram Mini Apps, VK, Odnoklassniki and community embeds.
Game design, HTML5/Canvas, art, audio, monetization and publishing.
Mechanics, balance, levels, progression, economy, tutorial and GDD.
HTML5/Canvas/WebGL, JS/TS, Phaser, PixiJS, Three.js; adaptive + offline.
2D/3D, sprites, animation, UI/HUD, SFX and music.
Leaderboards, achievements, ads, IAP, analytics, sharing, multiplayer.
itch.io, Y8, CrazyGames, Poki, App Store, Google Play, VK, OK, Telegram.
iOS/Android port, your domain embed, store pages and ASO.
Ranges by stage and complexity. Exact quote after a short brief.
| Stage / game type | Timeline | Price |
|---|---|---|
| Prototype (mechanic, 1 level) | 1–2 weeks | from ₽50,000 |
| MVP / simple arcade (5–10 levels, leaderboard) | 3–5 weeks | from ₽150,000 |
| Full casual (30+ levels, monetization, analytics) | 6–10 weeks | from ₽350,000 |
| Multiplayer / complex (PvP, tournaments, server) | 3–5 months | from ₽700,000 |
| iOS/Android port + publish | 2–4 weeks | from ₽80,000 |
From ₽150,000 includes GDD, prototype, 2D art/animation, HTML5/Canvas, adaptive UI, leaderboards & achievements, audio, analytics & ads, publish on 1–2 platforms and 1 month support. iOS/Android port from ₽80,000. Multiplayer from ₽150,000. 3D from ₽100,000. IAP from ₽40,000. Support from ₽15,000/month. Hosting from ₽2,000/month.
Kompaniec builds HTML5 arcades, hyper-casual games and Telegram Mini Apps.
Need a browser or mobile arcade? We ship games from prototype to release and store publish.
Hyper-casual, runners, puzzles, brand promos and messenger games with leaderboards and monetization.
MVP from ₽150,000 in 3–5 weeks. Prototype from ₽50,000 in 1–2 weeks.
Free 30-minute consultation with demos of similar projects.
Mechanics, audience and platforms — scope and price fixed.
Validate the core loop with real players.
Levels, art, audio, leaderboards, monetization with stage demos.
Publishing, ASO, free support month and content updates.
Prototype from ₽50,000; MVP from ₽150,000; full casual from ₽350,000; multiplayer from ₽700,000.
Usually 1–2 weeks.
Yes — Mini Apps and social embeds.
Yes — mobile port + publish from ₽80,000.
1 free month, then from ₽15,000/month.
Message us — cost and timeline in 30 minutes. Free consultation and demos.
Message us — cost and timeline in 30 minutes. Free consultation and demos.