Game dev · HTML5 · Unity

Custom game development

I build games end to end — casual HTML5/WebGL for your site to Unity/mobile mid-core with backend, leaderboards, and monetization. Brand games for marketing and gamification — MVP in 10–20 days. Fullstack Vladislav Kompaniec — 130+ projects with game mechanics in web products.

from 150,000 ₽ / project

10–20 days for MVP. Estimate after GDD, platforms, multiplayer.

Get in touch

Why a custom game

Games deliver engagement landings can't. Your mechanics under your brand — no asset-store royalty.

Engagement & viral

Score, share, challenge — users return and refer. VK/Telegram share — organic reach.

Brand games

Campaign game: brand character, product in gameplay, promo for level. 10–20 day build + months traffic.

Gamification

Points, badges, streaks — retention up. Backend for progress and anti-cheat.

Web no install

HTML5/WebGL in browser, embed on landing. Mobile wrapper optional.

Mobile stores

Unity iOS/Android if needed. Ads, IAP per model.

130+ projects

Vladislav Kompaniec — client + API + admin. Shipped product with metrics.

Games for business: beyond entertainment

Brand games and gamification — measurable engagement.

Landings fatigue in a week. Leaderboards, Telegram share, promo for levels — longer attention and metrics. HTML5/WebGL — no install, embed on expo stands.

Hyper-casual MVP in 10–20 days: GDD, core loop, branded UI, score backend. Unity when App Store or 3D needed.

Vladislav Kompaniec ships client + API + admin + deploy — a product with metrics.

Genre idea and references enough to start; GDD refined on first call.

Solution types

One release, one genre; often web MVP then mobile.

Casual

One-tap, short sessions — HTML5/mobile. Fast MVP.

Arcade

Score attack, combos — branded UI.

Puzzle

Match-3, logic — levels, stars.

Multiplayer PvP

Realtime/async — WebSocket, matchmaking, boards.

Educational

Quizzes, simulators — edutainment.

Brand advergames

Campaign for expo — promo codes.

Web HTML5/WebGL

Browser, share link, embed.

Mobile mid-core

Meta, upgrades — Unity.

Who it's for

When you need engagement, not another landing.

Marketing

Campaign brand game.

EdTech

Course gamification.

Startups

Hyper-casual test.

Services

App streaks.

Events

Expo game.

Media

Engagement.

What we need

Clear GDD → 10–20 days and 150,000 ₽.

  1. GDD or idea

    Genre, core loop, screens.

  2. Platforms

    Web/iOS/Android priority.

  3. Art

    Style or placeholders.

  4. Backend

    Scores, multiplayer.

  5. Monetization

    Ads, IAP, none.

  6. Timeline

    10–20 days.

Technical aspects

Reliability, security, and scale built in from day one.

Performance

DB indexes, cache, and queues keep the system fast as data and users grow. Load testing on staging before production.

Security

HTTPS, role-based access, audit logs, and API key protection. Personal data handled per your compliance model.

API & webhooks

REST and webhooks for website, 1C, Telegram, and partners — no manual re-entry. API docs included.

Mobile web

Responsive layout and PWA — most users work from phones. Native iOS/Android apps when needed.

Backups

Automated DB and file backups with verified restore on staging. Data loss in normal ops is unacceptable.

Staging

Test environment for team training and integration checks before release. Updates roll out without blocking core ops.

How we build it

  1. 01

    Brief & scope

    Scenarios, roles, integrations — MVP and estimate in 1–2 calls. We lock v1 priorities and what moves to phase two.

  2. 02

    Prototype

    Wireframes for key screens and admin — revisions before build. UX flows agreed so logic isn't rebuilt mid-project.

  3. 03

    MVP

    Working flow on your domain: core modules and test data. Your team walks through scenarios on staging before live integrations.

  4. 04

    Integrations

    Payments, 1C, Telegram, partner APIs — verified on staging. Test payments, doc exchange, and webhooks before go-live.

  5. 05

    Launch

    Deploy, team onboarding, monitoring first operations. Handover of access, docs, and support for first iterations.

FAQ

Game cost?

From 150,000 ₽. Web casual min; Unity+MP higher. Fixed after GDD, 10–20 days.

Unity or HTML5?

HTML5 faster for web. Unity for mobile/3D.

Multiplayer?

Yes — WebSocket, async/realtime lite.

Source?

Unity/HTML5, backend, docs.

Experience?

Vladislav Kompaniec, 130+ projects.

Order game dev

GDD or idea — from 150,000 ₽, 10–20 days.